

The quality of the planted tree is limited to your effective Forestry skill level or the quality of the used sprout, whatever is lower. To plant a sprout you need Forestry, forest soil, a shovel and the correct seeding day. A higher skill speeds up the actions and lowers the needed amount of repetitions. Chopping down a tree uses the Forestry skill but does not limit the quality of the resulting log which is always the same quality as the tree regardless of skill. You can chop down a tree with a Primitive axe or Hatchet or Believer's Hatchet into a softwood, hardwood, whitewood or amberwood log. The quality of the spout is limited by your effective forestry skill, though luck has a chance of giving you a higher quality sprout. The quality of the gathered materials is limited by your effective Gathering skill, higher skill also lets you gather more apples, nuts or silkworm cocoons per action.įorestry is used to collect sprouts during their seeding days. Apples, nuts and silkworm cocoons can only be gathered during their gathering days. Gathering is used to collect bark, branches, apples, nuts and silkworm cocoons. Trees of different growth stages and qualities have own models. The quality of the resource will be the same as the quality of the tree, but is limited by its associated skill. Trees can be inspected by right-clicking on it and choosing Inspect to reveal the quality of the tree, and the amount and type of resources that can be harvested from it.

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